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Tag Archives: rpgs
[Reader Request] Race traits in Action: The Gnome
I was discussing the Dragon Hack rules recently with some of the folks on the Green Ronin forums and one of the posters there innocently asked me why there was no racial traits entry for gnomes in the Basic Set … Continue reading →
Posted in AGE system, Character Concepts, Dragon Age, New Rules, Pathfinder, Races, Role Playing
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Tagged dragon hack, gnomes, rpgs
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Character Traits in Action: The Monk (Mystic)
Here it is. A new take on the monk, trading in the combat prowess of the Rogue or Warrior classes to build a Ki wielding warrior patterned on of all things: The Mage. The mystic wades into combat protected by … Continue reading →
Posted in AGE system, Character Concepts, Classes, Dragon Age, Pathfinder, Role Playing
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Tagged Dragon Age, dragon hack, Pathfinder, rpgs
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8 Comments
Character Traits in Action: The Monk (Acrobat)
Back so soon with another more fully developed class background entry, this time the patient and disciplined monk. I’m still fleshing out some of the ideas for bending Monk abilities from Pathfinder into the AGE system, so I’m open to … Continue reading →
Posted in AGE system, Backgrounds, Character Concepts, Classes, Dragon Age, Pathfinder, Role Playing
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Tagged Dragon Age, dragon hack, monks, rpgs
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3 Comments
The Players’ Worst Nightmare: The First Worldbreaker Solo for 4E — A Five Minute Review.
As some of you know, despite my passion for playing, running and designing for the Dragon Age RPG from Green Ronin, the RPG that got me back to the game table after more than a decade away was the Fourth … Continue reading →
A Fistful of Rage, or Character Traits in Action: The Barbarian
I’m a big tease, I know. After weeks and months of promising to return to posts covering the continued advancement of the class background traits, here we are finally with a look at the fearsome barbarian. You’ll no doubt notice … Continue reading →
Posted in AGE system, Backgrounds, Character Concepts, Classes, Dragon Age, New Rules, Pathfinder, Role Playing
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Tagged barbarians, Dragon Age, dragon hack, rpgs
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AGE Bestiary now available
At long last I can reveal the effort of many months of work and sacrifice: The Midgard Bestiary volume 1, for use with the AGE System was released today by the fine folks at Kobold Quarterly. Fifty monsters drawn from … Continue reading →
Posted in AGE system, Dragon Age, Midgard, New Rules, Open Design, Role Playing, Uncategorized
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Tagged Dragon Age, monsters, rpgs
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Strange Diversions: Of Mice and Not Men
I really had planned to come back to the blog with a post about racial traits in roleplaying games. Or maybe, the long overdue rough draft of the Barbarian class background for Dragon Hack through level 10. I really, really … Continue reading →
To Kill a Toaster: What I learned about adventure design by watching Battlestar Galactica
Website note: One nice thing about hosting a personal weblog as opposed to a topical one is I can feel free to write posts such as this next one. Nothing inherently connected to Pathfinder or Dragon Age here, just a … Continue reading →
Posted in Dragon Age, Role Playing, Uncategorized
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Tagged adventure design, BSG, Dragon Age, rpgs
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Midgard and Dragon Age: A match made in adventure
Recently, I had a conversation with a fellow Dragon Age RPG player on Twitter and the topic turned to the Midgard project by Open Design and how much was still being done there to create a new campaign world compatible … Continue reading →
Posted in AGE system, Backgrounds, Dragon Age, Midgard, Open Design, Pathfinder, Role Playing
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Tagged Dragon Age, Pathfinder, rpgs
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1 Comment
[CROSSPOST] Dragon Hack basic set released at Dragon Age Oracle
This was posted over at Dragon Age Oracle a couple of days ago, but I thought it would be silly not to crosspost considering this is the roadmap for the future posts here on the site. This way folks who … Continue reading →
Posted in AGE system, Character Concepts, Dragon Age, New Rules, Pathfinder, Role Playing
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Tagged Dragon Age, Pathfinder, rpgs
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10 Comments